Where is scarecrows
Meeting together, Crane reveals Oracle is alive and the pact he made with Gordon, ordering him to carry out his end of the deal by threatening to push Barbara off the building. Gordon intentionally shot Batman in the chest where he knew that Batman's armor was the strongest and Batman fell off the building.
But Scarecrow, who didn't want Batman dead, pushed Oracle off the building where Batman caught her mid-air. Though Barbara was safe, Crane made his leave with the Militia and Gordon as his hostage by helicopter.
He sent drones to check and see if Batman lived; not only was the Dark Knight still alive, he had a second Batmobile, which reduced the drones to scrap metal.
He likely learned about the victims of Joker's blood and wanted to see if he could use them in his research. Instead, he found their corpses and both Robin and Harley locked up in cells. Though Robin attempted to attack them, once released from his cell, the militia succeed in subduing him and breaking his bo staff. Scarecrow then had his mark painted on the cell, as a calling card to Batman, hoping that with two hostages, he had twice the control over Batman's fears.
However, he also refused to release Harley, who held no further purpose in his plans. Batman later returns and sees the scene, being informed by Harley about what happened and of where the next message from Scarecrow would come from. Appearing on a monitor at storage depot in Kingston, Crane informed Batman that if he wanted to save Robin and Gordon, he had to surrender himself to him. Batman accepted, turned himself over to Scarecrow, and abandoned his utility belt. Batman then entered a van and was driven to Arkham Island, where Scarecrow was waiting for him.
Scarecrow revealed he was broadcasting live across the city, seeking to make Gordon unmask Batman so that Gotham could see their beloved hero's face as he succumbed to the Fear Toxin. Initially, Gordon protested, so Scarecrow shot Robin in the chest.
Robin lived due to his suit's armor , but Scarecrow threatened to shoot him in the head if Gordon didn't cooperate. Batman told Gordon it was the only way and the Commissioner reluctantly unmasked him; upon Batman's unmasking, the televisions showing the broadcast and its reaction were full of shock as the Dark Knight was revealed to be Bruce Wayne. Scarecrow was surprised to see that his old foe was a supposed billionaire playboy. He then explained he wouldn't kill Bruce, but instead "set him free" to watch as Gotham fall apart at the shock of learning Batman's true identity, and to watch thugs attack his allies to get revenge for all that Batman has done to them.
Scarecrow then proceeded to inject Bruce with his fear toxin, hoping to expose him as a fraud. He then watched as Batman began writhing in agony as the toxin began taking hold on his mind. Moments later, he gloated that soon Bruce's life would be over. To his shock, Crane heard Batman say it was a good thing. Baffled, Scarecrow asked if Batman could understand it's over. Batman told him to get ready for the encore, laughing madly. Wondering "why aren't you scared? Unbeknownst to Scarecrow, he was actually speaking to the Joker, who had managed to gain control of Batman's body.
However, this extra dose of the toxin was just was what Batman needed to show Joker his own fear of being forgotten, and eradicate his prescence in his mind. Scarecrow's vision of terror after he was injected with his own Fear Toxin by Batman at the Arkham Mansion.
To Scarecrow's shock, Batman flatly told him he wasn't scared. Annoyed, Crane gave him another dose of the Fear Toxin. However, Batman continued to fight off the effects. Declaring that life is meaningless without fear, Scarecrow pulled out his gun, pointing it as Batman's head. However, it was shot out of his hand by the Red Hood , who sided with Batman once more. Scarecrow ready another injection, hoping to kill Batman with a stabbing to the head. However, Red Hood's next shot freed Batman's arms.
Grabbed by the Dark Knight, Scarecrow was given a dose of his own medicine, despite his protests. Feeling the effects of the toxin, Scarecrow tried fighting off the visions it gave him. However, upon hearing Batman ask if he was scared, Crane let go of all restraint, yelling in fear; he saw Batman as a demonic bat figure, commanding a swarm of bats. Trying to flee, Crane was knocked out by Gordon. Reduced to a mumbling, cowardly former shell of his self, Crane was locked in the maximum security cell along with the rest of the other super criminals.
Crane spent the entire night, sitting cross-legged, holding his head in fear, and scanning the cell. Seeing that "the lights were on, but nobody was home", none of the other super criminals made an effort to talk to Scarecrow.
Scarecrow underwent an extreme personality change between Arkham Asylum and Arkham Knight , that was presumably due to being driven into a bitter traumatization after his near-death experience with Killer Croc. As evidenced by his Interview Tapes , Scarecrow was extremely intelligent and manipulative, as he managed to convince one of the asylum doctors that he wasn't insane.
Scarecrow did the same to Dr. Young, who even believed that he was innocent. Scarecrow treated the concept of fear like a religion, said that almost every action you did was solely because of fear, and proved his megalomania by wanting to control fear and use it to gain power. This is further shown in Arkham Knight where after detonating the Cloudburst, drowning Gotham in his toxin he proudly describes it the "city of fear" and "my domain.
In Arkham Knight , two years after Arkham Asylum , Scarecrow was almost a complete inversion of his former self. He possessed an incredibly calm and deep voice, and spoke in a soft-spoken monotone. While he was a giggling psychopath in Asylum , Scarecrow was an emotionless mastermind who only laughed twice.
He still retained his sadism, his unmatchable brilliance, his religious dedication to fear, and proved himself to be a omnicidal maniac, as he planned to cover the entire Earth in Fear Toxin starting with the Eastern Seaboard. His bio also mentioned that after years of forcefully being injected with it thanks to Batman, Scarecrow was utterly immune to not only his own Fear Toxin, but fear itself, as not a single concept could arouse him into a fearful state, except bats.
That fear may be natural, but could also be caused thanks to Batman. Even when being face-to-face to a wildly angered Batman, Detective Mode proved that Scarecrow was still calm. Scarecrow's only examples of emotion was temporary fury when the Cloudburst was destroyed, and when he was permanently reduced into a terrified, mumbling mess after a colossal dosage of his own Fear Toxin that was injected into him by Batman at the Arkham Mansion.
Scarecrow's psyche was fractured so much after Arkham Asylum , that he didn't care about Batman's true identity as long as he got to destroy him and show the world who was really behind the cowl. Scarecrow's obsession with fear became even more warped, which lead him to desire to coat the world in his Fear Toxin to destroy millions of minds. Whereas in Arkham Asylum he treated fear as a religion which governs every actions of every day, given Arkham Knight he has begun to see it as a fundamental factor of life and without it, life itself would be meaningless.
This can be attributed to his obsession with laying bare the legend of Batman, proving to the world that he was just a man and nothing more, as witnessing a man who was by all means fearless was an insult, almost blasphemy to Scarecrow's views of life, a prospect of his fear-religious ideals. As a person, who was essentially a man of fear he understood that hope was the catalyst of terror, and has shown multiple times to be against its concepts. As Batman was the embodiment of hope in Gotham by unmasking him Scarecrow would equivalently be taking all which he stood for, placing Gotham in a literal reign of fear without his protection.
Like most villains in the series, Scarecrow's appearance changed depending on setting, materials and even his psychological condition. The basis for Scarecrow's costume may have been similar to his mainstream DC Comics counterpart, referencing the Headless Horseman trick from Sleepy Hollow and the Scarecrow from The Wizard of Oz, inspired by his love of reading, and a rather on the nose symbol for the role that he wished to play in his victim's terror.
Before the events of Arkham Asylum, Scarecrow used a costume that was slightly similar to his comic appearance, which incorporated an actual scarecrow-like appearance with a burlap mask that showed his eyes and mouth, and was topped off with a hat and a cloak.
After he was captured and released, Crane may have had to scavenge for materials to complete the costume that was seen in the game. Scarecrow was shirtless, and his trousers, cowl, and sleeves appeared to be woven together from various rags, possibly from an Arkham inmate uniform. His mask had been altered into a cowl with the aesthetics of a hood and a noose, and acted as a gas mask.
Scarecrow wore a brace over his right hand with syringes that extended over his fingers, which allowed him to simultaneously attack and inject a victim with Fear Toxin if they didn't breath in his gas.
Scarecrow was often seen hunched over so that his skin was hardly visible and looked more like a scarecrow. Scarecrow's appearance was vastly different due to the injuries that he had sustained at the hands of Killer Croc. Scarecrow may have been blind in one eye and his face seemed to be damaged: it was no longer clear how much of his face was a mask or scar tissue.
His right leg may have been permanently broken as it was secured in a leg brace. Even with his broken leg, Scarecrow now stood much taller than in Arkham Asylum due to not hunching over. Crane's new gas mask also appeared to be surgically grafted to his throat, as it didn't cover his mouth or nose. It was mentioned by random Militia chatter that after Killer Croc's attack on him at Arkham Asylum, Crane underwent surgery to make his face appear as it did in Arkham Knight : he surgically grafted the mask to his face.
Crane may have sustained damage to his windpipe that necessitated a respiratory bypass, which explained why his voice was so much more gravelly than before. Another piece of evidence to support that theory was the presence of two tubes going into the underside of Crane's lower jaw, with one of them being attached to one of his Fear Toxin canisters. Another possibility was that Scarecrow's voice in Arkham Asylum may have not been his real voice and he altered it to make it more scary.
Whether or not Crane took micro doses of his own Fear Toxin to make himself immune to it was unknown. To better wage his war, Scarecrow wore a trench coat that was modified to hold multiple vials of Fear Toxin, which provided him with a larger supply.
Scarecrow's fingertip syringes were upgraded to include claws that were latched to his wrist for combat. Altogether, Scarecrow resembled an undead being. Possibly one of my greatest successes here at the asylum. Despite his tendency for extensive role-play oddly common among Gotham City's criminals , it's unclear to me why Dr. Crane was ever considered insane.
In our long discussions, I've been impressed with his genius for psychology and biochemistry, and I fully believe that if presented with a stock of his fear-inducing gas, he would feel no compulsion to use it. He seems to have entirely turned away from his former life of crime as the Scarecrow. He's valiantly battled a history of anxiety disorder, due to a difficult childhood and adulthood trauma, through an intense study of psychology and the causes of fear.
I've come to believe that the accusations that he experimented on human subjects are wildly exaggerated. Arkham Wiki Explore. Suicide Squad. Metropolis More to come Batman: Arkham. Gadgets Suits Weapons Chemicals Vehicles.
Explore Wikis Community Central. Register Don't have an account? History Talk A stalwart knight, ever ready to slay monsters. Fear isn't pure biology, Batman. It's more than instinct. True fear is the absence of hope.
And hope is the spread wings of a Bat, shining on the clouds. Their scarecrows were shaped like people, dressed in raincoats and straw hats. So stop and see the scarecrows when you are out and about this fall — take a photo or two to share with others.
Or how about making one of your own? Making a scarecrow Materials can be simple, but they should be sturdy. Remember that your scarecrow will need to stand up to the elements of sun, wind and rain. The frame can be a cross-shaped structure about 4 to 5 feet wide for the arm spread by 6 to 8 feet tall or whatever height you want your scarecrow to be. Use your imagination and recycle some PVC pipe or a discarded garden trellis to create your frame.
I don't think there is an actual scarecrow hideout on the map , just a couple Arkham Knight ones. There is an Arkham knight hideout on norther Founders island I think it's called a department store , there are 2 entrances The Northern one is ground level, the Southern one is top of the building.
The rest of the trophies are where you fought the Arkham Knight in the drilling machine. It's on Southern Founders Island, the easiest ones to overlook. Youtube tunnels if you need a vid "While you were wasting your time castrating a priceless antique, I was systematically feeding babies to hungry mutated puppies! User Info: BakonBitz. I think it's that building at the end of the game you go to, the little warehouse area. The room where Batman gives up his belt and turns himself in.
There's probably a riddle you forgot to scan there. Banjo posted Yeah, I think that is technically scarecrows hideout, I didn't mention it because you need like 40 trophies "While you were wasting your time castrating a priceless antique, I was systematically feeding babies to hungry mutated puppies! Unfortunately, no clue. Might have to look up a video on the game's final mission, assuming you didn't get the place marked thanks to a Riddler informant.
User Info: Imn0tleB0W5ki. Gadgets Suits Weapons Chemicals Vehicles. Explore Wikis Community Central. Register Don't have an account? Scarecrow's Lair. History Talk 0.
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